|Computer Graphics and Animation - illustrated descriptions of key concepts and technologies used in computer graphics, including anti-aliasing, binary system, bit depth, bitmapped graphics, boolean operations, contouring, coordinate system, digitizing, dithering, file types, fractals, hierarchy, inverse kinematics, keyframe, modeling, morphing & warping, mesh, object oriented graphics, onionskinning, pixels, primitives, real time rendering, rendering, resolution, surface mapping and more|
01-July-2006 - 14:43:10|
One of the best how to design sites out there.
Add a Follow-up Comment
Return to Fine_Arts/Visual_Art/Computer_Art_and_Graphic_Design
[ Home | Link to Us | Random Link | Educational Toys | 99Malls | Contact Us ]