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Computer Graphics and Animation - illustrated descriptions of key concepts and technologies used in computer graphics, including anti-aliasing, binary system, bit depth, bitmapped graphics, boolean operations, contouring, coordinate system, digitizing, dithering, file types, fractals, hierarchy, inverse kinematics, keyframe, modeling, morphing & warping, mesh, object oriented graphics, onionskinning, pixels, primitives, real time rendering, rendering, resolution, surface mapping and more

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